Sep 02, 2005, 05:18 PM // 17:18
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#21
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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i think the devs are laughing at us now, thinking that spending about 1 hour making a frog spew random garbage is causing people to start all these boards and get all serious.
relax i think one of the devs just got over creative/board. no big deal
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Sep 02, 2005, 05:24 PM // 17:24
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#22
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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They need a PvE content event? Do something with the broken flute and tattered girl's cape you fools!
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Sep 02, 2005, 05:33 PM // 17:33
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#23
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Wilds Pathfinder
Join Date: Jun 2005
Location: west yorkshire, Uk
Guild: Sisters of Serenity
Profession: N/Mo
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they have already, its just not 100% working
and look int he sardelack, jaythen started a thread for events ideas, and im getting going on them myself
go on, devs, take a peek^^ might give you an idea or two, or what the frell, just copy them over, i know i wont mind if ya do, i would just be happy the festivals n feast and similar events were happeneing in the first place
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Sep 02, 2005, 05:41 PM // 17:41
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#24
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Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
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There are ghosts in the desert. So why couldn't there be a ghostly armorer/crafter in the furnace?
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Sep 02, 2005, 06:30 PM // 18:30
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#25
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Krytan Explorer
Join Date: Aug 2005
Profession: N/E
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If there's a SF armorer, you'll probably have to go through a series of quests to revive him, or get him to appear.
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Sep 02, 2005, 06:40 PM // 18:40
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#26
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Jungle Guide
Join Date: May 2005
Location: Finland
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The Frog probably just want to tell that there will be armor crafter quest but armorer has been slain. Your job is to somehow bring him/her alive so wanted armor can be crafted. I hope SF armor won't be just for looks but have higher stats for SF areas.
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Sep 02, 2005, 06:49 PM // 18:49
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#27
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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come on, the expansion is coming in January (althought i know it will get delay till A-net can make it bug-proof and test it to make sure it runs well) So we don't really need new armors that badly with huge update.
Heck, i want to see new armors too but think about it, would A-net really take their time and create new set of armors for all 6 class of character? and would they create better 15k type armors? Armors take long time to code into the game and they would have to keep it from being exploit.
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Sep 02, 2005, 06:51 PM // 18:51
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#28
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Jungle Guide
Join Date: May 2005
Location: Finland
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At least they should make unique graphics for each fissure armor set before Chapter 2.
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Sep 02, 2005, 06:56 PM // 18:56
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#29
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Nooo, Fissure armour is Unique like that :>
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Sep 02, 2005, 07:14 PM // 19:14
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#30
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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They could make it unique but i thought people want new set of armors?
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Sep 02, 2005, 07:34 PM // 19:34
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#31
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Lion's Arch Merchant
Join Date: Jul 2005
Location: Canada
Profession: N/Me
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Quote:
Originally Posted by Plague
If there's a SF armorer, you'll probably have to go through a series of quests to revive him, or get him to appear.
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I really like this idea....
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Sep 02, 2005, 09:03 PM // 21:03
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#32
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Krytan Explorer
Join Date: Jun 2005
Guild: Dark Horizons
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I like how the toggeling of capes which very few people (read: "popular") care about is 'supported' while PvP suggestions simply come from a 'minority.' I love you Arena Net!
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Sep 02, 2005, 09:14 PM // 21:14
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#33
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Frost Gate Guardian
Join Date: Jul 2005
Profession: W/Mo
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As for new armors, I'll be happy if they just make a 15k version of Knights armor...Looks like it's out there already, I think Barradin is wearing it, they just need to make it available for purchase.
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Sep 03, 2005, 03:21 AM // 03:21
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#34
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Wilds Pathfinder
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Quote:
Originally Posted by Tourist
As for new armors, I'll be happy if they just make a 15k version of Knights armor...Looks like it's out there already, I think Barradin is wearing it, they just need to make it available for purchase.
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Whate he said ^^
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Sep 03, 2005, 08:15 AM // 08:15
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#35
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Frost Gate Guardian
Join Date: Jul 2005
Profession: W/Mo
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Yeah, what I said!
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Sep 03, 2005, 11:41 AM // 11:41
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#37
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Frost Gate Guardian
Join Date: Aug 2005
Profession: W/E
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i HAVE to know if there will be new armor, so if there's not i can slowly start collecting items for the fow one...
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Sep 03, 2005, 10:13 PM // 22:13
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#38
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ArenaNet
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Quote:
Originally Posted by sir skulkcrasher
come on, the expansion is coming in January...
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First Half of 2006 does not mean January. We have not set a month.
Quote:
Originally Posted by Crush
i HAVE to know if there will be new armor, so if there's not i can slowly start collecting items for the fow one...
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I would save for Fissure Armor; as far as I know, there is no new armor for Sorrow's Furnace.
Quote:
Originally Posted by Zakarr
At least they should make unique graphics for each fissure armor set before Chapter 2.
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There will be a lot of new things in the next chapter, you can count on it!
Quote:
Originally Posted by Tuna
I like how the toggeling of capes which very few people (read: "popular") care about is 'supported' while PvP suggestions simply come from a 'minority.' I love you Arena Net!
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Actually, the cape toggle is a hugely popular notion so it's definitely something we would want to offer at some point in the future. And just to clarify: We (the dev team) do not consider PvPers a "minority" in any sense of the word. PvPers are an extremely important focus of our game, and will remain so forever. I'm sorry the phrase was misused, and assure you that the dev team does not see you in that way and never has.
__________________
Gaile Gray
Support Liaison
ArenaNet
Last edited by Gaile Gray; Sep 03, 2005 at 10:17 PM // 22:17..
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Sep 03, 2005, 11:17 PM // 23:17
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#39
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Jungle Guide
Join Date: Apr 2005
Guild: Looking...
Profession: E/
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Thanks for your input Gaile, especially answering the question on armour; I'm in the same position as Crush.
As for rubies and sapphires, who said they won't be needed for weapon crafters in the furnace... There may very well be a hard to reach crafter, but it could easily be for weapons and/or offhands.. or even mods.
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Sep 03, 2005, 11:24 PM // 23:24
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#40
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Frost Gate Guardian
Join Date: Apr 2005
Location: Puget Sound area, WA State
Guild: KnightMare Brigade [KB]
Profession: E/R
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Rubbies and Saphirres could be needed for Wands... new head for a wand (I can wish).
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